System Software Engineer - Linux Kernel and Device Drivers
full-time
principal
Posted 1 day ago
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About this role
What MatX Is Building
MatX's mission is to make the world’s best AI models run as efficiently as allowed by physics, bringing the world years ahead in AI quality and availability. MatX is seeking System Software Engineer to join our team as we create best-in-class silicon for high-performance and sustainable GenAI. Successful candidates for these roles will be responsible for delivering performant and functionally accurate silicon for MatX products across compute, memory management. High-speed connectivity and other key technologies.
The MatX host system software team owns everything that makes our AI silicon and systems usable: from Linux kernel drivers up through node and cluster management. The team also co-owns the BMC/OpenBMC firmware stack, with dedicated firmware engineers, so host software and out-of-band management are designed together rather than bolted together. We're looking for self-driven engineers who can take a hardware spec and a register map and just start building — prototype drivers, low-level utilities that talk directly to the chip, daemons, and tooling — with minimal hand-holding. Each engineer on this team has a primary focus area, but ownership of overlapping components is shared, and you should expect (and want) to venture across the stack.
What You'll Do Here
Architect, design, and implement the Linux kernel driver stack for MatX's AI accelerators (PCIe endpoint devices), including memory management, DMA, interrupt handling, and command submission paths
Build the low-level userspace libraries that sit directly on top of the driver — ioctl/sysfs interfaces, memory mapping, direct chip access utilities
Test and validate early chip features on pre-silicon platforms: software simulation, emulation, and FPGA environments — often as the first software to ever touch a new hardware feature
Write quick prototype code, debug utilities, and bring-up tooling to exercise the chip directly, well before polished production software exists
Drive first-silicon bring-up side by side with hardware, BMC firmware, and platform engineers, debugging issues that span RTL, firmware, kernel, and userspace
Profile and optimize the host I/O path: PCIe throughput, DMA efficiency, interrupt latency, and OS overheads
Deliver unit and regression tests for kernel and library components
Expose driver-level device state and error information in ways the platform telemetry and management layers (and, where relevant, the BMC) can consume
Influence next-generation chip architecture by feeding software requirements back into silicon design
Share ownership of adjacent components with teammates — e.g., contributing to the chip initialization and telemetry daemons that build on your driver interfaces
Who You Are
BS or higher in Computer Science, Electrical Engineering, or equivalent practical experience, with 8+ years in low-level systems software
Strong hands-on Linux kernel development experience — you've written and shipped device drivers, ideally for PCIe devices
Strong C programming skills; comfortable in userspace and kernel space
Able to read hardware datasheets and register definitions and program a device from them, without waiting for someone to explain the hardware
Deep understanding of computer architecture and OS internals: MMIO, DMA, interrupts, IOMMU, memory hierarchy, processes/threads, virtual memory
Experienced debugging complex hardware/software interaction issues with limited visibility
Self-driven and comfortable with ambiguity — able to own a component from blank page through bring-up and validation on a small, fast-moving team
Bonus Points If You Have
Experience with pre-silicon validation environments (simulation, emulation, FPGA prototyping)
First-silicon or new-platform bring-up experience for accelerators, NICs, or SoCs
Familiarity with SR-IOV, dma-buf, peer-to-peer PCIe, or VFIO
Kernel performance tuning and profiling experience (perf, ftrace, eBPF)
Exposure to BMC/host interaction paths (e.g., in-band vs. out-of-band device access, sideband interfaces such as I2C/SMBus)
Rust for systems programming
Compensation
The US base salary for this full-time position is determined based on a variety of factors including role, experience, location, job related skills, and relevant education and training. Career length is only a guideline for compensation.
Early Career - $120,000 - $250,000 + equity
Mid Career - $175,000 - $362,500 + equity
Senior Career - $250,000 - $475,000 + equity
What We Offer
A Stake in our success A flexible cash equity compensation mix that fits your needs
Heath & Wellness Company subsidized Health, Dental, Vision, and Life insurance; Pre-tax Health Savings Accounts with generous company contribution (even if you don’t)
Time To Recharge 4 weeks paid time off (accrued), 12 company holidays, and 3 weeks remote/flexible work per year
Support to Parents Up to 12 weeks of paid parental leave, regardles
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