Machine Learning Engineer (Synthetic Data)

Wayve · London, UK
full-time mid Posted 7 hours ago

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About this role

About us     Founded in 2017, Wayve is the leading developer of Embodied AI technology.  Our advanced AI software and foundation models enable vehicles to perceive, understand, and navigate any complex environment, enhancing the usability and safety of automated driving systems. Our vision is to create autonomy that propels the world forward.  Our intelligent, mapless, and hardware-agnostic AI products are designed for automakers, accelerating the transition from assisted to automated driving.  In our fast-paced environment big problems ignite us—we embrace uncertainty, leaning into complex challenges to unlock groundbreaking solutions. We aim high and stay humble in our pursuit of excellence, constantly learning and evolving as we pave the way for a smarter, safer future. At Wayve, your contributions matter.  We value diversity, embrace new perspectives, and foster an inclusive work environment; we back each other to deliver impact.   Make Wayve the experience that defines your career!   The role Simulation is advancing end-to-end autonomous driving research. The team’s mission is to accelerate AV2.0 by incubating capabilities that become company-level advantages — generative world models and the synthetic data they produce are one of those. The goal of this role is to build, scale, and optimise next-generation world model architectures (GAIA and successors) and bridge them into high-throughput generation and training infrastructure, so synthetic data can dramatically accelerate autonomy development. You will post-train world models for new embodiments and behaviours (rig transfer, pose transfer, dashcam restaging), generate multimodal synthetic experience at scale, and land that data in the same training stack we use for real driving. You sit between ML research and engineering: collaborating with scientists on architecture and conditioning, and with platform engineers on generation jobs, training artefacts, and how synthetic data is mixed into training. Your work will decide how fast we can train, evaluate, and deploy driving models on vehicles we have barely collected from.   Key responsibilities: Post-train and iterate GAIA-class world models for synthetic-data capabilities: rig transfer (new camera/vehicle embodiments), pose transfer (rewritten ego trajectories), and related conditioning (geometry, calibration, actions). Own the generation loop: config → large-scale GPU inference → training-ready artefacts, with clear lineage from the model and settings that produced them. Land synthetic data in driving-model training (behaviour cloning, reward models, RL): binarisation, mix ratios, quality filters, and experiments that measure suite and on-road impact — including when synthetic should replace scarce real rig data. Diagnose and fix geometry, calibration, and controllability failures (intrinsics/extrinsics, NVS warps, odometry/curvature, flickering, camera-layout artefacts) that determine whether generated video is training-grade. Improve throughput and yield: inference optimisations (shortcut, distillation, KV cache, step count), valid-generation rate, and self-serve workflows so model developers can request synthetic sets without a specialist. Expand coverage to new vehicle platforms and safety-critical scenarios (OEM bring-up; Emergency Lane Keeping / Automatic Emergency Braking). Partner with world-model researchers, infra, and driving-model owners so generation, evaluation, and training stay one system.   About you To set you up for success as a MLE at Wayve, we’re looking for the following skills and experience: 4+ years in applied ML / research engineering, with a track record of training and shipping neural nets, not only operating data platforms. Strong Python and PyTorch (or equivalent); comfort with GPU training, debugging, and reading model code. Hands-on experience with video, generative, or world models (diffusion / flow-matching / autoregressive video, novel-view synthesis, neural rendering, or similar). Working knowledge of cameras and 3D geometry (multi-camera rigs, intrinsics/extrinsics, warps/reprojection) and why they break generation or downstream training. Evidence of taking generated or simulated data into a trained downstream model and measuring impact (mix, ablations, failure analysis). Ability to operate generation or training at real scale (multi-GPU jobs, workflow orchestration, large video artefacts) and to make that path reliable. Collaborative, experimental working style with researchers and platform engineers; you will own a capability, not a ticket queue.   Desirable World models, video diffusion/flow, or controllable generation (action, pose, camera, text). Distillation, few-step sampling, KV caching, or other inference-speed work on large generative models. AV / robotics / simulation; multi-sensor driving data (video, telemetry; LiDAR a plus). Productionising research: Flyte/Ray/Spark-style jo

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